There’s been some discussion on timers, but I need more specific info. All of our controllers (LCM4’s and PAC S1’s) have heartbeat_timer tags. I am assuming that these are not designed in our strategy but built in. I am using them as heartbeats to check communication to our controllers and not flat-lining. My question is, does anyone know what the max value of these heartbeat_timers are before they roll over.