Year of the Groov [LONG POST]

Ok, for the grid/rendering stuff: groov View doesn’t pay attention to the aspect ratio of your screen at all. All it cares about is the width of the browser viewport. There’s a longish explanation of how it works here: Resizing Gadgets in Groov Build - #6 by Jonathan_Fischer, but quickly:

  • Gadgets are placed and sized on a fixed grid, not by pixels.
  • In desktop layouts, a page is 96 grid units wide.
  • In handheld layouts, a page is 32 grid units wide.
  • At rendering time, we scale the gadgets up and down to stretch that grid out to fit your browser viewport, keeping grid units on integer pixel boundaries.

Launching Groov View from the panel PC and looking at the page built from that panel PC it is still pushing all of my gadgets to the right side of center. So for now it seems like I will have to work with my home made workspace in Build. I was fortunate to attend the Opto22 training course shortly after dealing with this scaling issue and brought a backup of the project with me so that I could show the engineers what I was dealing with. Everyone who saw it was as puzzled as I was and did not have an answer as to why this was happening.

I wish someone had grabbed me when you were here so I could have seen that. :-/