I just checked the link and for me its working perfectly.
The complete project code is included, Control and Display and everything else. The project is really a showcase of standard object animation functions in PACDisplay Configurator, blinking, visibility, color, size etc. that you can do yourself once you see how they are constructed.
Those static backgrounds are pretty impressive image files, created externally by graphics artists and then imported in the project as jpg images. Unless your customer is prepared to pay for this level of professionalism, its not very realistic to expect such artwork quality in a standard project, unless the sales guy got very excited and promised it to the customer all for free! :mad: (In Spain, the expression would be "the sales-guys' tongue overheated")
Where the demo does differ from normal projects, it that a lot of the animation is being controlled by the PAC controller. The advanced movement effects are just the showing or hiding of an object placed in various positions across the screen like stop motion cartoon films. It is very time consuming to create this level of animation.
For a simpler effect investigate the use of:
- "Horizontal Position" and "Vertical Position" controller driven attributes to move an object
- "Rotate" controller driven attributes to turn an object (Like the fan)
- "Horizontal Size (Width)" and "Vertical Size (Height)" to make an object appear nearer or further back.
While not exactly candidate for the Oscar for best CGI effects, PACDisplay is much much better than most other graphics based HMI's on the market, and has the advantage that you don't have to be a programmer to produce something reasonable. For industrial control applications the "Wow" factor of advanced graphics functions lasts about a day, once everyone has seen it.
Latest levels of PAC Display support the use of animated .gif files as well as normal gif files, although my own experiments with these have not good! Maybe others have had better experiences?